Virtual Therapeutics

Turning a VR meditation app into a scalable, revenue-generating program

⏵ Shifted company from research project to revenue-generating program

⏵ Scaled from one-off 30-patient pilots to 600+ real patients in 18 months

⏵ 97% independent setup success rate (most had never used VR before)

Role

Service design, product strategy

Collaborators

Operations, engineering, clinical stakeholders

Timeline

2021 – 2022

Context

Virtual Therapeutics has a VR meditation app that has shown a reduction in stress in clinical research studies

Virtual Therapeutics had run successful clinical research pilots proving their VR meditation app reduces stress and anxiety when used regularly for 4 weeks.

I designed an end-to-end clinical program that transformed a validated prototype into a deployable program that generates revenue.

How might we get the product into patients’ hands?

Problem

The product had limited reach due to logistical, physical and population barriers

No Revenue

Pilots provided only a fixed stipend

At-Risk Patients

Patients were experiencing mental health symptoms

Labor Intensive

Pilots required extensive planning and separate IRBs

VR Friction

Most patients were not familiar with VR hardware

Slow User Growth

Recruiting even a small group could take several months

Social Distancing

In-person recruiting and onboarding was not available

Solution

Create a program that lets patients receive a headset and start meditating from home

As someone who hasn’t used VR before, I should be able to easily setup and use the headset so that I can focus on learning meditation and feeling better.

As someone with mental health issues, I want to feel supported and not burdened by the program, so that I spend time meditating and relaxing rather than stressing.

As a business, we want our users to have easy access to helpful therapeutics while still making sure that we can serve the most number of users and generate revenue

Process

Built an ideal program flow, identified pain points and then worked backwards to achieve it

Design Decision

Simplified onboarding to reassure first-time VR users

Most hardware/IoT devices require users to download a mobile app, create an account and go through several setup steps before they can use the device.

Since we were working with a vulnerable population that simply wanted to feel better, we pared the setup down to two simple steps.

This decision also reduced the workload for engineering since they did not have to build a mobile app.

97%

patients able to set up the headset independently

Typical setup for smart devices

Receive and unbox device

Download app

Create account

Grant permissions

Scan network for devices

Connect to device

Wait for device to connect to wi-fi

Simplified setup for VR headset

Receive and unbox device

Connect to wi-fi

Activate headset with PIN

Design Decision

Provided support materials at relevant steps to instill confidence in the patient

To prevent users from dropping off at any point during the onboarding process, I tried to anticipate any frustrations they might encounter.

Then I designed timely interventions that would swoop in and save the day.

62%

increase in average meditation sessions per week per patient (2.9 to 4.7)

Anticipated Frustration

Patient loses excitement while waiting for headset to be delivered

Intervention

Send tracking update email with a what-to-expect video

Anticipated Frustration

Patient can’t figure out how to hold the Meta Quest Touch Controller

Intervention

Add an illustration to the Quick Setup Guide showing how to hold the controller

Add a physical tag to the controller with labels explaining how to hold it

Anticipated Frustration

Patient cannot find their headset activation PIN

Intervention

Create a webpage where they can easily retrieve their PIN, rather than waiting for help via email

Anticipated Frustration

Patient gets bored after a few sessions and stops using the headset

Intervention

Send weekly email progress reports with educational content about benefits of meditation to keep patient motivated

Design Decision

Removed friction for patients and the business to make the program scalable and sustainable

VR headsets aren’t exactly cheap. So while it would have been ideal for each patient to have access to the program for as long as they liked, from a business perspective, we needed to reuse the headsets to maximize the revenue per headset.

I made sure this aspect of the program was clear and reinforced throughout the user journey.

$3360

revenue generated per headset per year ($800 per deployment × 4.2 deployments per year)

Mention headset return during sign up and onboarding

Include return label in the headset box

Send a reminder email at the end of the program

Design Artifacts

I designed multiple components that were required to come together to make the program work

Patient-facing website to learn about and sign up for the program

Clinician-facing web app to verify patients who have signed up

Internal web app to track new signups and enable quick, error-free shipping of VR headsets

Patient-facing print & digital materials to support onboarding, usage and troubleshooting

Outcomes

Enabled frustration-free sign up for over 600 patients and started generating revenue for the business

97%

patients able to set up the headset independently

62%

increase in average meditation sessions per week per patient (2.9 to 4.7)

$3360

revenue generated per headset per year

Patients

✔︎ Learn meditation and build a daily habit

✔︎ Measurable reduction in stress and anxiety

✔︎ Improved sleep per patient reports

Clinical Partner

✔︎ Patient symptoms alleviated while waiting for provider availability

✔︎ Lower cost than hiring during COVID/provider shortage

✔︎ Less strain on current providers, able to focus on high-priority cases

Virtual Therapeutics

✔︎ Converted pilot to revenue-generating service model

✔︎ Ongoing, scalable service launched at clinic

✔︎ Proof-of-concept for expanding to other clinics

Challenge

Orchestrating several cross-functional teams to ensure all pieces come together smoothly

User Experience

Operations

Provider referral workflows • Patient eligibility • Outcome reporting • Data privacy

Marketing

Packaging • Quick start guide • Emails • Website

Fulfillment

Headset prep • Shipping costs • Inventory tracking • Refurbishment • Turnaround times

Customer Support

Setup assistance • Troubleshooting • Hardware returns • Support agent scripts • Collecting and analyzing feedback

Engineering

PIN authentication • Usage tracking • Support triggers • Sign up website • Emails • Internal patient tracking tool

Documentation

Content • Design decisions • Mockups • Service blueprint

What I Excelled At

Connecting multiple pieces to design a holistic service that extends beyond screens

In a large, complex project like this, there were many different things to manage and a short period of time to do them in. From security, data privacy and complying with HIPAA, to engineering resources and timelines, every aspect had to be carefully balanced.

There were many times I had to make a tough decision and trade-off visuals or usability in favor of security or engineering capacity.

An example of this was with obscuring patient names in the web tools, which made it slower for the users of the tools, but ensured that patient information would not be compromised.

Virtual Therapeutics

Turning a VR meditation app into a scalable, revenue-generating program

⏵ Shifted company from research project to revenue-generating program

⏵ Scaled from one-off 30-patient pilots to 600+ real patients in 18 months

⏵ 97% independent setup success rate (most had never used VR before)

Role

Service design, product strategy

Collaborators

Operations, engineering, clinical stakeholders

Timeline

2021 – 2022

Context

Virtual Therapeutics has a VR meditation app that has shown a reduction in stress in clinical research studies

How might we get the product into patients’ hands?

Problem

The product had limited reach due to logistical, physical and population barriers

No Revenue

Labor Intensive

Slow User Growth

At-Risk Patients

VR Friction

Social Distancing

Solution

Create a program that lets patients receive a headset and start meditating from home

As someone who hasn’t used VR before, I should be able to easily setup and use the headset so that I can focus on learning meditation and feeling better.

As someone with mental health issues, I want to feel supported and not burdened by the program, so that I spend time meditating and relaxing rather than stressing.

As a business, we want our users to have easy access to helpful therapeutics while still making sure that we can serve the most number of users and generate revenue

Process

Built an ideal program flow, identified pain points and then worked backwards to achieve it

Design Decision

Simplified onboarding to reassure first-time VR users

Most hardware/IoT devices require users to download a mobile app, create an account and go through several setup steps before they can use the device.

Since we were working with a vulnerable population that simply wanted to feel better, we pared the setup down to two simple steps.

This decision also reduced the workload for engineering since they did not have to build a mobile app.

97%

patients able to set up the headset independently

Typical setup for smart devices

Receive and unbox device

Download app

Create account

Grant permissions

Scan network for devices

Connect to device

Wait for device to connect to wi-fi

Simplified setup for VR headset

Receive and unbox device

Connect to wi-fi

Activate headset with PIN

Design Decision

Provided support materials at relevant steps to instill confidence in the patient

To prevent users from dropping off at any point during the onboarding process, I tried to anticipate any frustrations they might encounter.

Then I designed timely interventions that would swoop in and save the day.

62%

increase in average meditation sessions per week per patient (2.9 to 4.7)

Anticipated Frustration

Patient loses excitement while waiting for headset to be delivered

Intervention

Send tracking update email with a what-to-expect video

Anticipated Frustration

Patient can’t figure out how to hold the Meta Quest Touch Controller

Intervention

Add an illustration to the Quick Setup Guide showing how to hold the controller

Add a physical tag to the controller with labels explaining how to hold it

Anticipated Frustration

Patient cannot find their headset activation PIN

Intervention

Create a webpage where they can easily retrieve their PIN, rather than waiting for help via email

Anticipated Frustration

Patient gets bored after a few sessions and stops using the headset

Intervention

Send weekly email progress reports with educational content about benefits of meditation to keep patient motivated

Design Decision

Removed friction for patients and the business to make the program scalable and sustainable

VR headsets aren’t exactly cheap. So while it would have been ideal for each patient to have access to the program for as long as they liked, from a business perspective, we needed to reuse the headsets to maximize the revenue per headset.

I made sure this aspect of the program was clear and reinforced throughout the user journey.

$3360

revenue generated per headset per year ($800 per deployment × 4.2 deployments per year)

Mention headset return during sign up and onboarding

Include return label in the headset box

Send a reminder email at the end of the program

Design Artifacts

I designed multiple components that were required to come together to make the program work

Patient-facing website to learn about and sign up for the program

Clinician-facing web app to verify patients who have signed up

Internal web app to track new signups and enable quick, error-free shipping of VR headsets

Patient-facing print & digital materials to support onboarding, usage and troubleshooting

Outcomes

Enabled frustration-free sign up for over 600 patients and started generating revenue for the business

97%

patients able to set up the headset independently

62%

increase in average meditation sessions per week per patient (2.9 to 4.7)

$3360

revenue generated per headset per year

Patients

✔︎ Learn meditation and build a daily habit

✔︎ Measurable reduction in stress and anxiety

✔︎ Improved sleep per patient reports

Clinical Partner

✔︎ Patient symptoms alleviated while waiting for provider availability

✔︎ Lower cost than hiring during COVID/provider shortage

✔︎ Less strain on current providers, able to focus on high-priority cases

Virtual Therapeutics

✔︎ Converted pilot to revenue-generating service model

✔︎ Ongoing, scalable service launched at clinic

✔︎ Proof-of-concept for expanding to other clinics

Challenge

Orchestrating several cross-functional teams to ensure all pieces come together smoothly

User Experience

Operations

Provider referral workflows • Patient eligibility • Outcome reporting • Data privacy

Engineering

PIN authentication • Usage tracking • Support triggers • Sign up website • Emails • Internal patient tracking tool

Customer Support

Setup assistance • Troubleshooting • Hardware returns • Support agent scripts • Collecting and analyzing feedback

Fulfillment

Headset prep • Shipping costs • Inventory tracking • Refurbishment • Turnaround times

Marketing

Packaging • Quick start guide • Emails • Website

Documentation

Content • Design decisions • Mockups • Service blueprint

What I Excelled At

Connecting multiple pieces to design a holistic service that extends beyond screens

In a large, complex project like this, there were many different things to manage and a short period of time to do them in. From security, data privacy and complying with HIPAA, to engineering resources and timelines, every aspect had to be carefully balanced.

There were many times I had to make a tough decision and trade-off visuals or usability in favor of security or engineering capacity.

An example of this was with obscuring patient names in the web tools, which made it slower for the users of the tools, but ensured that patient information would not be compromised.

Psst…my portfolio is way cooler when viewed on desktop. Case studies on mobile are shortened.

Psst…my portfolio is way cooler when viewed on desktop. Case studies on mobile are shortened.

  • Seattle

    Open to full-time roles

    8+ years of experience

    VR, Health & Finance

    Enterprise & B2B

Let’s connect!

If you’re curious about how we can work together, please reach out and let's set up a chat!

2026 ❖ Built in Framer

  • Seattle

    Open to full-time roles

    8+ years of experience

    VR, Health & Finance

    Enterprise & B2B

Let’s connect!

If you’re curious about how we can work together, please reach out and let's set up a chat!

2026 ❖ Built in Framer